Custom Music for Video Games
Original soundtracks for indie and mobile games, licensed for commercial release
Custom music for video games has to do more than sound good once. It needs to loop, layer, and hold up after the hundredth playthrough. Musikai generates original game music from your brief, lets you shape it in Musikai Studio, and on the Studio plan splits a finished track into stems you can layer in your engine. When the soundtrack needs a composer's hand, Musikai Production takes it on.
From chiptune to full orchestral
Whether you need chiptune for a retro platformer or an orchestral theme for your reveal trailer, you describe the style and generate original tracks in it. Indie budgets get original music instead of the same stock loops other games use, generated in minutes rather than commissioned over weeks.
Built to loop and layer
Background music for video games needs a license that covers Steam, console storefronts, and mobile app stores. On Pro and Studio, commercial releases are covered without separate per-platform negotiations. Tracks export as MP3, or as WAV on paid plans, so they drop into Unity, Unreal, or Godot like any other audio file, and Studio-plan stems give you drums, bass, and other layers to bring in and out as gameplay changes.
Full game soundtracks with Musikai Production
A main theme is only part of a game's music. Mobile games, game trailers, and VR projects each need a different mix. Musikai Production's producers can take on the full soundtrack, with scope, budget, and licensing agreed before work starts, so the music rights for your game are settled before you ship.